středa 18. února 2015

Game concept: Starship Exodus

Easy played strategy game where player is captain one of thousand spaceships that flee from earth ahead form aggressive armies of unknown race, that is more technological forward than humans. And which attacked earth, but it isn´t clear what they want. If occupy it and slavery remaining people, who failed escape or only destroy planet.

Player can do different task, upgrade ship and components, combat with alien ships and would not it people if they not attack each other to raise their chances for survive.
Tutorial bring player basic game functions but it can be skipped/ended in any time.
Game have story missions that little boost player development, but tell also story that have unknown end.
There also random generated missions that will be limited numbers per day on player and classic pvp.
pvp can have two modes - basic that only count all weapons attacks, or can choose from 4 sides to attack and give more versatility about attacks and defences.

Intro:
Animation or animated pictures showing many ships that leave earth and try evade to alien ships attacks. Short text information what is happened. And end by zoom on players ship and gaming place.

Begining:
Player choose his nickname. After that receive short story tutorial that can be skipped. But if skip tutorial not receive any bonus. If complete tutorial, player receive also few good advices for game.

Exodus morphing ship:
Graphically 2D space place with shown all slots in different colors where player can rearrange items. Possibilities zoom in and out and move place horizontal and vertical.


Ship specifications:
Ship life: 1000?
Weapons slots: base 4 extensible up to 34
Armor slots: base 4 extensible up to 16
Shield slots: base 1 extensible up to 4
Engines slots: base 1 extensible up to 6
Electronic slots: base 1 extensible up to 8
Cargo slots: base 8 extensible up to 64 (every slot give also 1k capacity for currency and materials)
Special slots: base 4 extensible up to 24

Currency and materials: Credit, matter, Energy
Special material and currency: Time capsules and Dark matter.

Tutorial quests:

im too tired to translate.

Example equipment:



Game economy:
Astro bank - buy Dark Matter:
100 - 1USD, 210 - 2USD, 550 - 5USD, 1200 - 10USD, 2600 - 20USD and 7500 - 50USD
Every login player receive in 7 days 1,2,3,4,5,6,7 Dark Matter, and after 7 days it reseted to beginning.

Battle mechanic:
Screen divide to two screens left side is attacker ship and right side defence ship.
Attacker ship atack first.
Every battle count 5 rounds and every victory in defence or attack player receive one star.
Max is 5 stars and maximum loot of enemy player ship that count 50% hiss load.
Basic chance for hit is 50%.
Weapons, Electronic can raise hit bonus.
Engines lover hit bonus for attacker.

Game has PVP ladder and mission PVE ladder.


Have more but now not energy to write and translate here, then future or ask.

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